Promises
A promise is always in one of 3 states: pending → fulfilled or rejected. Once it settles it's immutable.
Handwritten-style crash books that compress an entire language into tight, diagram-first notes — the way you'd actually cram for it.
Every concept = one mental model, one runnable example, one diagram, one gotcha. The 20% that unlocks 80%.
Hand-drawn scope chains, event loops & prototype chains. You remember a picture, not a paragraph.
One-week crash notes, a one-month plan, a three-month handbook, or the staff-level definitive tome.
Cream ruled paper, a confident handwritten voice, color-coded callouts, and a runnable example for every idea. No filler.
A promise is always in one of 3 states: pending → fulfilled or rejected. Once it settles it's immutable.